Showing posts with label hellboy. Show all posts
Showing posts with label hellboy. Show all posts

Monday, July 25, 2011

Hellboy, I think a really nice one too.

think I got a nice one with this one.

test render...again

Popped Hellbodizzle into maya, didn't really touch anything, just what goz outputted. No mental ray materials, just my studio.




with no DoF



Tuesday, July 19, 2011

Hellboy redo redo

redoing the body on this guy, learned a lot recently and I want to apply that to the model.



Friday, July 1, 2011

reworking the renders

just playing with rendering.  not done, needs hair and prayer beads etc.  but he'll be posed soon.







Thursday, June 30, 2011

couple of test renders

just till I can sleep:

adjusted the model a bunch, shirtless renders coming (oh my)
obviously undone haha.


and the clay render:

Tuesday, June 28, 2011

late night sculpting

Gave him a jacket, just a place holder:



and a 20 min sketch



and playing with matcaps:

Sunday, June 26, 2011

A small update,

and yet another update, added shorts, hand, fixed the body, adjusted the shoulders


And the Hand 


still don't know whether to do a big belt or little belt...we shall see. 

Wednesday, June 22, 2011

hellboy legs: now full

update:




lt. Dan gots legs...actually lt. dan would be a freakin awesome sculpture,  Gary Seneise is one handsome devil.


Tuesday, June 21, 2011

hellboy torso

doing a quick sketch, one of the first times I started with different references. I usually don't use reference as I feel it restrains creativity, I don't know If I'll continue to do so, but this was a fun little diversion. and no. This was not supposed to be Ron Pearlman. This was my take on Hell boy. I combined ron and Jeremy Roberts' take on him.