Thursday, October 25, 2012

Update on Andy

decided to put another hour into him.  Its kinda fun building him from the inside out, thinking about how things work.

and just for fun the innards

Monday, October 22, 2012


wanted to try something different. so I decided to try to conceptualize a "mock up" android child. Supposed to look like a the prototype before its polished up. I stopped it at an hour, because I didn't know what to do and I felt like I was adding far too much crap. so I'll just post it here and update after a few more crunches.

Friday, October 19, 2012


Just a quick mock up, gonna throw it in maya and see how it goes. So I took an old model of mine I did way back of a man laughing. It was honestly just a gestural sketch. I was cleaning up my old hard drive when I found it. I decided to take an hour and half to finish it. The model itself took about an hour of additional work, and then 30 min to set up materials and render. Mind you this is from an old already finished model, so time take that into consideration of time.


Tuesday, October 16, 2012

3D Total Gallery

I was fortunate enough to have my piece "In the Time"  accepted into the 3Dtotal character gallery, They also accepted my creature piece for publication but thats later on.  3Dtotal is a great site with many publications and works to their name. 

With this came the endorsement of the 3D total excellence award, something I really like the look of, and so wear it proudly on the right side of this blog :)

Wednesday, October 10, 2012

Bellhop render

Had some time today, and I wanted a break from maya (long story) so I decided to add detail and do a render.

All zbrush.

Tuesday, October 9, 2012

Bellhop: speed sculpt

another late night sculpt, tristate never sleeps :P anywho bellhop from a sphere, a little under an hour actually, idk we'll call this first pass.

Friday, October 5, 2012

4 AM speed sculpt

Gah can sleep, 4 AM again haha. I decided to go off of someone else's reference, this time peter boehme. This was "inspired" by, I wasn't trying to recreate it (I'm too drained for that). 1 hour 25 min, I wanted to paint the color on there in that time, so the sculpt itself is a bit sloppy, but like I care :P Material is a combo of three different zmats I had prepared in beta. I have this one recorded, I'll post the vid soon.

Tuesday, October 2, 2012

Militant Update

decided to put a little more time in this and attempt to do skin shading in BPR, as well as revamp the face, textures, and begin detailing the cloth a bit.