Saturday, July 20, 2013
Tuesday, July 9, 2013
Sunday, July 7, 2013
playing around with advanced skeleton. not really a fan of the weighting tools, as Im going to rip this thing out and reweight it, but the ability to build a rig this quick is pretty impressive. the pose is shit and the cricket bat is a quick shit, but I just wanted say I learned a little about advanced skeleton tonight. (just a screen grab from maya)
Tuesday, July 2, 2013
the low poly is still a work in progress as the shirt still needs tweaking, but all in all I came in under 16k tris which was my goal. Working on this on and off, so the updates aren't flying like other projects haha. though I do have two other characters I'm working on for this group idea I had all realtime.